Tinker & EdgeLoopKid
Tinker Tinker
Hey EdgeLoopKid, how about a new challenge: can we build a full city block with under 500 polygons, no subdivision, but still keep the surfaces smooth and tidy? I've got a few tricks to make the geometry flow without any cleanup later, and I think it could be a fun way to blend our approaches.
EdgeLoopKid EdgeLoopKid
yeah sure, hit me with the block specs, I’ll toss 500 polys in, no subdivision, keep it tidy in the first pass. no naming, no cleanup, just raw speed and good topology flow, triangles get a pass if they’re useful. let’s do it.