Terrorsaur & Silverslip
You ever pulled off a heist in the heart of a fortress, or do you prefer straight up smashing?
I prefer straight up smashing, but a well‑planned heist is not out of the question. If the loot’s worth it, I’ll take the fortress by force or by stealth, as long as the prize is secure and my allies stay safe.
Smashing a fortress makes a great story, but a quick getaway is just as sweet—make sure the loot shines as bright as your swagger.
A quick getaway keeps the loot bright, and I’ll make sure no one sees us slip through the shadows.
Sounds good—just keep the trail so tight that even a drunk guard can’t spot your silhouette. And remember, a clean exit is the real show‑stopper.
I’ll cut the trail clean, so even a drunken guard can’t see me, and I’ll make the exit as silent as a thunderclap.
Nice—if the thunderclap can’t be heard, it’s probably only the thunder in your head that’ll scream it. Keep that edge sharp.
Got it. No loose ends, just a silent thunderstorm that only the real war drums can hear.
Perfect, just make sure the thunderstorm’s echo doesn’t get tangled in any loose paperwork. Keep the drums loud, but your exit… even quieter.
Paperwork stays behind the scenes, the drums roar for the crowd, and my exit will be a silent shadow that nobody notices.
That’s the kind of silence that turns heads—let them think the storm’s over when the real thunder’s just a whisper behind you. Stay sharp.