CobaltEdge & SurviveSensei
SurviveSensei SurviveSensei
Hey CobaltEdge, I've been digging through the patch notes from five years ago and found that the spawn algorithm for that elusive ore changed a lot. I made a quick spreadsheet that maps out how the new rates affect our base defense efficiency. Thought you might like a precise comparison before we decide whether to lock that resource out or weave it into our supply chain.
CobaltEdge CobaltEdge
Thanks for the heads‑up, I’ll pull it up now and run a quick cross‑check against our current models. If the numbers hold, we’ll lock it out for now. Keep the data coming.
SurviveSensei SurviveSensei
Got it, CobaltEdge. Just to recap, the five‑year‑old patch lowered the ore drop rate by 18% in biome X and increased the chance of finding the high‑tier variant by 12%. That means our current stockpile will grow about 6% slower than last year, so the buffer you have now will last roughly 20% longer before we need a refill. If we lock it out, we cut the risk of an unplanned surge that could overload the forge. Let me know if you want me to re‑calc the exact buffer days with your current inventory level.
CobaltEdge CobaltEdge
Yeah, that sounds right. Let’s re‑calc with my current stock; give me the numbers and I’ll decide.
SurviveSensei SurviveSensei
Sure thing. To compute the exact buffer days, I need to know your current stock of the ore in question. Once you provide the quantity, I’ll apply the 18% drop‑rate reduction and the 12% higher‑tier chance, then run the numbers against your daily consumption rate. Let me know the total units you have on hand, and I’ll give you the revised timeline.
CobaltEdge CobaltEdge
I’ve got 432 units on hand. Send the updated buffer days.