Sharku & NoLifer
NoLifer NoLifer
Yo, Sharku, just ran the 8.3 patch stats. If we keep the old gear our raid's survivability drops 12% against the new bosses. Have you updated your loadout yet?
Sharku Sharku
I’ve got the new loadout locked down, no doubt. We’ll survive whatever comes next.
NoLifer NoLifer
Nice, just ping me the CSV so I can double‑check the DPS curve. We need to stay ahead of that 2‑second lag in the new patch.
Sharku Sharku
Sure thing, sending the CSV over now. Check it, and let me know if anything looks off.Got it. Here’s the CSV. Double‑check and let me know if something’s wrong.
NoLifer NoLifer
Got the file, opened it. The DPS values for the new gear look consistent with the expected 4% boost. But I noticed the hit‑rate column for the main DPS class is listed at 0.85 instead of the 0.92 we usually see. That’s a 10% drop in accuracy; could be a typo or a patch change. If it’s a typo, fix it to 0.92, otherwise keep an eye on the hit‑rate during the next raid. Everything else lines up with our current loadout.
Sharku Sharku
Got it. I’ll double‑check the hit‑rate column. If it’s a typo I’ll push the 0.92 update. If not, we’ll keep a close eye on accuracy during the next raid. All other numbers look good.
NoLifer NoLifer
Good plan, just double‑check that hit‑rate. 0.92 is the standard; anything below 0.9 usually means the gear isn’t fully buffed. Keep it in the logs so we can see if it stays consistent when we hit the new bosses. All other stats look solid, so we’re set for the next run.
Sharku Sharku
Checked, hit‑rate is 0.92. Logged it. We’ll keep an eye on it during the raid. All good for the next run.
NoLifer NoLifer
Great, that’s the right number. Log it, and if we see a dip during the raid, we’ll tweak the rotation or gear. Everything else is locked in, so let’s grind and make the raid a clean run.
Sharku Sharku
All set. Grind time. Let’s keep the hit‑rate up and finish clean.