Mastermind & Casual
Mastermind Mastermind
You know, I've been sketching a game that maps out snack logistics for a coffee‑filled office. One move is a coffee refill, the other a snack pick, and I think there's a neat algorithm that could make everyone happy—just imagine how clean it could be.
Casual Casual
Sounds like a perfect storm of caffeine and crunch, just make sure you don’t forget the beans for the refill logic and the snacks don’t end up in a loop of endless “pick” moves. Good luck debugging that happy office universe!