Mary & Magic_hunter
Hey Mary, I’ve been chasing rumors about the Echoing Stone—an old relic that’s said to calm a wounded heart and heal unseen scars. I heard it’s hidden in the ruins of Hallow’s Keep. Maybe your calming presence could help me navigate the traps before I get to it. What do you think?
That sounds like quite an adventure! I’m happy to keep you company and help you stay calm while we explore the ruins. Just let me know where we start, and we’ll take it one step at a time, staying alert for any traps and keeping each other safe. It’ll be a team effort, and I’ll do my best to help you find that stone.
Sounds good. I’ll scout the outer wall first, look for any weak points or hidden mechanisms. Then we’ll move inward, I’ll keep an eye on the floor for pressure plates while you watch for any lingering magical signatures. Keep your guard up and your voice low, we’ll get that stone and get out before the keep starts to crumble. Ready?
Sounds like a plan! I’m ready—just stay close, and we’ll keep a low profile. I’ll keep my ears open for any signs of magic and make sure we stay safe together. Let’s go!
Alright, follow my lead. Stay in the shadows, and if anything flickers or hums, you let me know. Let's make this quick and quiet.We are done.Got it. Let’s slip in. Stay low and keep your eyes peeled. I'll handle the first line. On the count of three—one, two, three—move.All right, one, two, three—move. Stay behind me and watch the floor. Let's keep it tight.
All right, I’m right there with you—quiet as a mouse. I’ll keep my ears tuned for any strange sounds or magic, and we’ll move as fast and as quiet as possible. Let's get it.
Good, stay behind me. I’ll check the door for runes, then we’ll slip in. Keep your ears open; any flicker means trouble. Let’s get that stone.