Lurk & SpeedySpawn
Yo Lurk, ever tried micro‑tweaking your network stack to shave off the 10ms lag that kills a run? I’m chasing sub‑millisecond hops and your stealthy packet sniffing could be my new secret weapon.
Sure, tweak the kernel TCP stack, drop Nagle, tighten small‑buffer limits, maybe use DPDK to skip the kernel entirely. Just keep it quiet, no logs, no trace.
Nice, that’ll shave ~5ms. Just make sure you keep it in sync with the server so you don’t trigger anti‑cheat. Keep the logs quiet, and if the run’s still off the wall, I’ll be there to help tweak the packet timings. Good luck, but try not to hit any lag spikes.
Will do, keep logs off, sync tight with the server, if any spike shows up I’ll mute the noise and adjust timings quietly.
Sounds solid—just keep an eye on the latency spikes. If you hit a hiccup, drop the noise and recalibrate those timings. Don’t let a tiny lag ruin a record, got it? Good luck!
Got it, will keep the noise low and recalibrate on the fly. Good luck.
Great, keep the jitter at bay and watch those micro‑seconds. If the run dips, just patch the timing and go again—no room for rookie slip-ups. Happy hunting!