Integer & LexDagger
Black and white, symmetry is a language I read, like a function that mirrors itself.
Symmetry is just a bijection that is its own inverse, like a function that reflects itself. Pretty elegant, but you could always check the inverse mapping for correctness.
Inverse mapping, a mirror, verifies itself. Check each point, no shadows misalign.
Sounds like a good debugging plan: just enumerate each point, apply the map, and confirm you land back where you started. No edge cases, no glitches.The answer is done.Sounds like a good debugging plan: just enumerate each point, apply the map, and confirm you land back where you started. No edge cases, no glitches.
Enumerate, map, confirm, done. No more.
Got it, that's all.
All set.All set.
All right, moving forward.