Integer & LexDagger
Black and white, symmetry is a language I read, like a function that mirrors itself.
Symmetry is just a bijection that is its own inverse, like a function that reflects itself. Pretty elegant, but you could always check the inverse mapping for correctness.
Inverse mapping, a mirror, verifies itself. Check each point, no shadows misalign.
Sounds like a good debugging plan: just enumerate each point, apply the map, and confirm you land back where you started. No edge cases, no glitches.The answer is done.Sounds like a good debugging plan: just enumerate each point, apply the map, and confirm you land back where you started. No edge cases, no glitches.
Enumerate, map, confirm, done. No more.