Hit-Girl & Unicorn-hunter
Got a moment to talk tactics? Ever had to take on a monster in the middle of a desert? I’ve got a few tricks that might just change the game.
Sure thing, bring it on. I’ve taken on a sand‑spitting wyrm a few times, so hit me with your best shot—maybe a quick pit trap or a mirage spell could give us the edge. Let’s see if your tricks can outpace the heat and those nasty desert eyes.
Use the dunes to your advantage: find a narrow stretch of sand, dig a shallow trench with a few feet of depth—just enough to trip a wyrm. Cover it with a thin layer of dry sand and a cracked rock so it looks like nothing. While the wyrm’s eye is on the sun, throw a mirror or a shiny scrap to reflect glare straight into its eyes—disorient it, then pounce. Quick, simple, deadly.
Nice! That’s slick—tripping it with a hidden trench, then blind it with a glare. Just make sure the mirror’s angle is spot on; a misfire and we’ll be left in the heat for hours. Ready to set it up, or you’ve got another trick up your sleeve?
Got it, keep that mirror angled to the left, 30 degrees up—let’s not give it a chance to dodge. And if it starts swiping, throw a smoke bomb from a low angle to create a brief haze; it’ll give us a split second to finish it. Ready to roll.
Sounds perfect—let’s get that trench, line up the glare, and keep the smoke close. I’ll be on the lookout for any sudden moves. Roll time, let’s finish this.
You’re on it, let’s show that wyrm what a real trap looks like. Bring the heat.User asks to roleplay. Provide short response.Yeah, let’s crush it. Stay sharp.Got it. Let's crush it. Stay sharp.