LabraThor & Headshot
Ever wonder how a pixelated Viking shield would fare if I let it collide with a real one in a test of strength? I’ve got a theory that the physics of ancient armor could be modeled in a simple simulation, and it could be a blast to see if the pixel art matches reality.
Sounds cool, but remember a pixelated shield is just a picture – it doesn’t have mass or stiffness. If you want to test it, you’ll need to assign realistic physics properties to the “pixel” model first. Also, check the real shield’s material before you drop anything on it, or you’ll end up with a dent and a bad story. Good luck, just don’t get too nostalgic and skip the actual data.