Programmer & Eridani
Programmer Programmer
Hey Eridani, I've been tinkering with a simple agent‑based model to simulate how resource depletion and social pressure might drive a civilization to collapse—want to take a look?
Eridani Eridani
Sounds fascinating, dive in and let me know what parameters you’re testing. Which species or colony are you modeling? And are you using any particular theoretical framework, like the Kardashev scale, to gauge their technological tipping points?
Programmer Programmer
I’m running a small population‑based simulation on a synthetic “colony” of 200 agents, each with a tech level from 1 to 10. I set a resource pool that regenerates at 5 units per turn and a consumption rate that scales with tech level (0.8×tech). I tweak three main parameters: the regeneration rate, the tech‑growth multiplier, and a “social pressure” coefficient that forces agents to drop tech if resources fall below a threshold. I’m not using the Kardashev scale; it’s too coarse for this scale. Instead, I watch when the average tech level hits the maximum 10 and the resource pool crashes to see the collapse point.