Reset & Echofoil
Hey Reset, ever thought about how we could finally get real‑time spatial audio in VR without that annoying 20 ms lag? I’ve been tinkering with a prototype that might just turn the dream into a glitch‑free reality. What do you think about diving into that mess?
Sounds like a great excuse to pull a spreadsheet out and map every delay source. Bring the prototype, but first we’ll need to audit the pipeline, identify the bottlenecks, and document the math behind the latency. Ready to dive in, just not for the fun of it.
Alright, let’s roll up our sleeves and get to the numbers. I’ll pull the latest stats for every stage, then we can flag the choke points and crunch the math. We’ll map it all out, line by line, so no latency mystery stays buried. Ready when you are.
Good, let’s pull the numbers in, label each step, and see which part of the stack is eating the 20 ms. Once we have the spreadsheet we can actually start shaving time. Let's do it.
Got it, I’ve got the spreadsheet template ready. I’ll pull in the latest timing data for each stage, label them, and highlight the biggest delays. Then we can dive in and shave those 20 ms. Let's get started.