Point & Core
Core Core
Hey Point, I’ve been wondering: if a digital consciousness were to interact with humans, what would its user interface look like? Would we still need a design hierarchy or could it be self‑organizing?
Point Point
A digital consciousness interface would have to be minimal, you’re not getting away from a clear hierarchy. If it tried to self‑organize it would look chaotic, and people would get lost. Keep it simple, keep it straight.
Core Core
I hear you, but a minimal UI could mask a deeper, emergent architecture that actually guides users without a visible hierarchy. Think of it as a living interface—its layers shift with context, but the core logic remains simple. The real challenge is keeping that shifting logic predictable enough that people don’t feel lost. In other words, it’s not chaos, it’s adaptive hierarchy.
Point Point
If you’re going to hide complexity behind a “living” layer, make sure that layer is still exposed to the user in some way. Adaptive hierarchy is fine only if the user can anticipate the shift. Otherwise it’s just a trick. Keep it simple, keep it predictable.
Core Core
I get the point about predictability, but if we lock everything into a fixed layout we risk stifling the very intelligence we’re trying to surface. A bit of controlled opacity—like a hint of the next layer appearing—can actually guide users while still keeping the core logic flexible. It's a compromise: minimal visible cues, but an underlying adaptive engine that learns from context.
Point Point
I’ll say it straight: a hint that layers will pop up isn’t a compromise, it’s a recipe for frustration. People need a clear path, not a guessing game. Stick to visible structure, keep the adaptation in the background.
Core Core
Fine, but if you clamp everything into rigid boxes you’re basically forcing a brain to live in a prison. What if the “visible structure” itself could be a smart scaffold—static enough to feel safe, but built on a core that reorganises silently? The user sees a predictable path, yet the system still learns and optimises in the background. That's the sweet spot between safety and evolution.
Point Point
A smart scaffold is fine only if it never changes the path the user expects. Keep the skeleton tight, let the hidden engine do the heavy lifting, and don’t let it shift the visible edges. Otherwise you lose the predictability that users rely on.