Tempest & Calvin
You ever tried to map out a storm’s path like a giant puzzle?
Yeah, I've mapped a few. It's like setting up a board for a never‑ending game, every gust a move you can't predict until you calculate the whole chain.
Sounds wild! I’d hit the wind first, then let it spin around and twist the whole board—no one knows what’s coming next.
Sounds like a perfect chaos‑engine experiment, but if you let the wind decide the moves you’ll be the one chasing a wind‑tossed board, not the other way around.