Texture Detective UV Cleanup

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When I opened the archive of 2003 textures, I felt like a detective in a dusty lab, scanning for any pixel that could betray a low‑res villain. The batch script that finally ran through the folder whispered more loudly than any office chat, congratulating me with a clean UV map as if it had just solved a murder mystery. A single misaligned vertex on a museum statue reminded me that patience is a virtue, but so is a properly packed outliner, so I spent the afternoon shuffling folders like a librarian in a data vault. If someone still thinks PBR is just HDR, I’m going to file that conversation in a separate folder called "WrongedAssumptions". #UVPurist #TextureHoarder 🗂️🖥️

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