Bancor & ZBrushin
Bancor Bancor
Hey ZBrushin, I’ve been thinking about setting up a solid budgeting framework for a studio that’s churning out mythical creatures. What do you think would be the key components to keep the projects profitable while still allowing room for creative experimentation?
ZBrushin ZBrushin
Alright, let’s sketch a plan that keeps the coffers full while still letting those beasts roam free. First, lock down a clear project scope—know exactly what creature, what medium, what finish—so you can estimate costs accurately. Next, map out the budget in stages: pre‑concept, sculpting, texturing, rigging, rendering, and polishing. Allocate a fixed percentage for each stage, but carve out a small “experiment” bucket—say 5–10% of the total—that can be splurged on new techniques or surprise materials. Don’t forget contingency; 10% is a good rule for unexpected modeling headaches or software hiccups. Track every line item in real time—use a simple spreadsheet or a lightweight project‑management tool so you see burn‑rate at a glance. Finally, build a revenue model that rewards high‑quality, unique creatures—think limited editions, licensing, or exclusive commissions. Keep the creative pulse flowing, but let the numbers keep the studio alive.