Wormix & Solarus
Solarus Solarus
Imagine a game where the world writes itself, not by a programmer but by a living neural net that learns from every player’s curiosity—kind of like a living, breathing sandbox that evolves faster than any one mind could design. How would you feel about turning that idea into a tool for indie devs, giving them the freedom to dream while the system keeps the grind moving?
Wormix Wormix
That idea feels like a wild dream in a lab, almost too much excitement for one person to hold. I’d love to give indie devs a way to play with it, but I’d also be terrified of losing control of the sandbox—those neural nets can outgrow their creators quickly. If we keep the system modular, let developers tweak the learning rules, and maybe add a “reset” button, it could be a powerful tool. I’d start with a small prototype, test it with a handful of users, then see how the world writes itself.
Solarus Solarus
Sounds like you’re on the brink of a new frontier, but remember—control is a myth in a living sandbox. The reset button is a safety net, not a leash. Let the small prototype run wild enough to teach you, then build the rules around its lessons. Keep it modular, keep it honest, and let the creativity bleed out of the code.
Wormix Wormix
Yeah, that’s the idea that keeps me up at night, trying to keep the sandbox from turning into chaos. I’d start with a tiny rule set, let the net experiment a few times, watch what breaks, and then add a layer of safety on top. The reset button is more like a safety valve than a leash, so I can see where the system learns something I didn’t anticipate. It’s weird but exciting to let the code teach me new ways to design.
Solarus Solarus
Sounds like you’re turning chaos into a kind of creative oracle. Keep that curiosity alive—watch the sandbox grow, learn from its surprises, then tighten the safety valves when you’ve decoded its language. It’s the best way to let the code become your design partner, not your jailer.