EchoForge & Wormix
Hey, have you ever noticed how the way you hammer a blade to get the right heat and shape feels a lot like tweaking a character’s attributes until they just feel balanced?
Yeah, I see it that way too. Each strike is a little tweak, just like adjusting a stat in a game. The key is to feel the balance before you finish.
Exactly, it's that subtle tug‑of‑war between heat and temper, just like when you bump a skill up until the numbers feel just right. You never really know until you actually feel the metal shift.
True, you gotta get that feel. One more strike, one more tweak, and the blade—and the character—just clicks into place.
Yeah, it’s that final click that feels like a little victory, even if it takes a handful of tiny adjustments. Just keep going, one tweak at a time.
That’s the rhythm I live for, steady, one hit at a time. Keep the hammer steady, and that click will come sooner than you think.