Wormix & Danica
Hey Danica, I’ve been sketching out a new mechanic where player choices subtly shift the world’s lore—like hidden narrative cues that only reveal themselves over time. Think it could add depth to an indie game’s story. What do you think?
I love the idea of choices bleeding into lore, but watch out for players missing the breadcrumbs – the subtle cues need to be just subtle enough to be missed but obvious in hindsight, otherwise the effort feels wasted. Maybe give a clear thread or a journal entry that grows as the story shifts.
Good point—maybe a “memory log” that slowly fills up with snippets from earlier choices, so players can replay the log and see the big picture later. It keeps the mystery but gives a safe net for those who want a clearer thread.
I like the memory log idea, it gives players a chance to rewind and notice subtle lore threads, but keep an eye on overload—too many snippets can become a jumble. Maybe let the entries grow in a way that mirrors the game's emotional arc.