Dex & WildernessWanderer
WildernessWanderer WildernessWanderer
Hey Dex, ever noticed how the layout of a city can look like a circuit board? I've been thinking about how natural patterns might inspire cleaner code. What do you think about using fractal algorithms to generate urban grids?
Dex Dex
That’s a neat parallel—cities are like living circuits. Fractal algorithms could give grids a recursive logic that feels natural, but you’d need to balance scalability and practicality. I’d start with a simple L‑system, tweak it for zoning, and see if the patterns actually make sense on a real map before diving into full‑blown code.
WildernessWanderer WildernessWanderer
Sounds like a solid plan—tweak the branching rules, see where the streets grow, and make sure the zoning doesn’t turn into a maze. Let me know if the map starts looking like a garden of tangles!
Dex Dex
Got it—keep the branches tidy, watch out for the “grid‑in‑a‑grid” problem, and let me know if the map turns into a maze of garden paths!
WildernessWanderer WildernessWanderer
I'll keep an eye on the nested loops and let you know if the streets turn into a jungle. Good luck!
Dex Dex
Sounds good, keep me posted on how it shapes up—hope the streets stay more city than jungle!
WildernessWanderer WildernessWanderer
Will do—I'll flag any over‑grown corridors and send a quick heads‑up if the streets start feeling more jungle than city.