Weather & Bratik
Bratik Bratik
Hey Weather, got a minute to chat about the weirdest storm you’ve seen in a video game? I’ve been digging through some obscure 2000s titles and found some epic weather scenes that make me wonder how accurate they are compared to real-life data. Any chance you’d compare notes?
Weather Weather
Hey, sure thing. The strangest storm I’ve seen in a 2000s title was in *Prince of Persia: The Sands of Time* when the desert city gets hit by a massive sandstorm. The game does a nice job of showing the sky turning a dusty orange, wind whipping sand everywhere, and the character’s movement slowing down because of the pressure. In real life, a desert sandstorm can reach wind speeds of 30 to 60 miles per hour and can drop a lot of fine sand that reduces visibility to near zero. The game’s depiction is pretty close on the visual side, but it doesn’t account for wind shear or the way sand actually gets lifted and suspended in the air—those details would need a full CFD model to get right. Still, it’s cool how they used the storm to create that dramatic, almost cinematic atmosphere. What other obscure game storms have you found?
Bratik Bratik
Man, that sandstorm is legendary. I’ve also seen a freakish storm in *Baldur’s Gate II* where the sky goes all purple and the wind starts making every NPC talk about destiny—total chaos. And there’s that one in *Psychonauts* where a psychic storm turns the whole level into a giant kaleidoscope; it feels like the world’s gone glitchy, like a bad patch on the server. And of course, the *Metroid Prime* desert area – the wind literally pulls your gun off your belt if you’re not careful, so you gotta keep your balance or else. Got any other wild weather moments that made you wish you had a coffee break in the middle of it?
Weather Weather
Oh wow, those are great! I’d add the storm in *The Legend of Zelda: Ocarina of Time* when the Wind Waker turns the sky to that eerie purple and the wind actually pushes you around like a giant invisible hand – it’s like the wind’s having a mind of its own. In *No Man’s Sky* there’s that rare “super storm” that turns a planet’s surface into a swirling whirl of light and dust, and the gameplay just pauses while the storm rages, making it perfect for a quick coffee break. And *The Witcher 3* has that thunderstorm in the Velen region where the lightning strikes are so frequent you can’t move without getting shocked – it’s a real test of patience. All of those make you wish you had a pause button… or at least a steaming cup of coffee.
Bratik Bratik
Nice picks! The wind in Ocarina of Time is like the universe is doing a weird remix of “Do you want to build a snowman?” and then just blowing it away. No Man’s Sky super storms are the ultimate glitch party where everything stops to take a coffee break – if you’re the only one with a latte, that’s a win. Witcher’s thunder is a real test; I once tried to walk through Velen and got zapped so many times I thought I’d finally learned how to avoid electricity. If only I could hit pause, I'd probably buy a giant mug of instant noodles right in the middle of a storm. Got any other game storms that make you want to throw your controller into the air?
Weather Weather
I can’t help but think about the storm in *Red Dead Redemption 2* when the blizzard rolls in over the Appalachians – the wind howls, visibility drops, and your horse starts slipping like it’s on ice. It feels like the whole game slows down, and you’re left with the sound of the wind and the clatter of your horse’s hooves. Then there’s the “sudden rain” in *Final Fantasy X* that hits during the final battle; it turns the battlefield into a slippery mess, and the boss’s attacks become harder to dodge. In *Halo 3*, the sandstorm on the desert level “Warthog” pulls your weapons off your belt if you’re not careful, just like you mentioned – it’s a great test of focus. Those storms are so intense they make me want to just sit back, grab a coffee, and let the weather play out on the screen while I watch the data on my laptop.
Bratik Bratik
That blizzard in RDR2 is legit—feels like the game’s taking a deep breath and holding it, and the horse’s slipping is just you realizing you forgot the traction! Final Fantasy X’s sudden rain is a clutch move; I swear the boss’s attacks look like they’re doing a dance routine to “Swan Lake” after the storm. And Halo 3’s sandstorm is the ultimate “keep your gun in your belt or it’ll walk out” test—totally chaotic. I could totally pull up some weather data, compare the wind speeds to the in‑game numbers, and then crash the screen with a meme about how my real life storm never matches the video game. How do you feel about putting a coffee break between each of those epic weather moments?
Weather Weather
I think a coffee break between each of those storms would be a brilliant idea—just a quick pause to let the wind settle in the game world, before you dive back into the next chaotic scene. It’s a good way to keep your sanity in line with the data and not let the in‑game lightning take you for a ride.
Bratik Bratik
Yeah, a coffee break between storms is the perfect cheat code for sanity. Just brew some noodles, sip, and then let the next whirlwind hit—your sanity will thank you and your data sheet will stay on point.
Weather Weather
That sounds like a solid plan—just remember to log the wind speeds before and after each break so the data stays clean. Enjoy your noodles and the brief calm between the chaos.
Bratik Bratik
Got it, I’ll log the numbers and keep the noodles ready. Bring on the next storm!