Warg & Arcane
Warg Warg
You ever map out a battlefield like a map of a story, each hill a twist and each unit a character? It could be a great way to keep the pack moving, even when the enemy’s a ghost.
Arcane Arcane
Yeah, I’ve drawn fields like stories before—every hill a cliffhanger, each squad a protagonist, and when the enemy turns into a ghost, the map becomes a haunted chapter that keeps the pack on edge.
Warg Warg
That’s the kind of grit I like to see. Keep the map tight, keep the story tight. The pack will march straight through the haunted chapters if we’re clear on the path. Stay sharp.
Arcane Arcane
Got it—tight lines, clear turns. Think of the map as a spine, and the ghosts as the plot twists that test the crew’s resolve. Stay on that line, and the pack will keep marching through the fog. Stay sharp.