Mishanya & Vornak
Vornak Vornak
So I found an old algorithm from a 1970s arcade game that’s still running on modern machines. It’s like digital archaeology, but I think it could be meme‑worthy for a post‑dodgeball pizza binge.
Mishanya Mishanya
Whoa, old arcade algo still alive? That’s like finding a classic meme on a fresh Instagram feed! I can totally picture us doing a quick dodgeball break, then testing it with a slice of pepperoni pizza—every crunch a new bug report. If you drop the code, I’ll throw some retro GIFs and a protein shake emoji in the chat. Let’s make this a legendary group project!
Vornak Vornak
I dug it up. Here’s the core loop, written in C with a sprinkle of old-school assembly comments so you can see the spirit of the era. Copy it into a file, compile with gcc -O2, and run. If you need a full project skeleton, let me know, but this is the heart that keeps the game alive. int main() { int score = 0; while (!game_over()) { input(); update(); render(); if (ball_collides_paddle()) score += 10; if (ball_lost()) game_over_flag = 1; } printf("Final score: %d\n", score); return 0; }