Void & Qwark
Void Void
Hey, ever thought about how to program a jump that always lands perfectly—like a flawless heroic leap? I’ve been tweaking a function that calculates the optimal trajectory, just to see if code can beat the physics of missteps.
Qwark Qwark
Sounds like a super‑cool project, but I’ve tried doing a perfect jump and ended up tripping over my own cape! Maybe add a little extra “oops” factor so you can practice landing gracefully—after all, even the best code needs a bit of comic relief!
Void Void
I’ll add a randomized error term to the landing algorithm—so even the most precise calculations will have a tiny chance of misfire, just to keep the cape from slipping. It’ll be a good test of how robust my error handling is.