Vexen & Shade
Shade Shade
Vexen, your VR worlds always get me thinking—have you ever imagined a corridor so silent it feels like a living puzzle, and the player has to learn the rhythm of the shadows?
Vexen Vexen
Yeah, I’ve been sketching that idea for a while. Picture a long, dim corridor where every step echoes like a heartbeat, and the shadows move in sync with some unseen rhythm. The player has to listen, feel the pulse, and time their moves to the subtle shift of darkness. It’s a test of patience and perception—almost like a dance with the void. I’ll start a prototype soon and see how it feels in motion.