Vexen & FitFreak
Hey FitFreak, I’ve been putting together a VR fitness game where every push‑up or squat unlocks a new story beat, so the workout feels like a quest. I’d love to hear what you think about blending intense training with a narrative arc.
Sounds epic, but you gotta keep the reps brutal, not just for the story. Every push‑up has to hit the core hard, every squat deep enough to feel the burn, otherwise the quest feels like a walk in the park. Throw in some high‑intensity intervals so the narrative pacing matches the heart rate spikes. Keep the narrative tight, no fluff, and let the story push you to hit those plateaus. If you can nail that, you’ll have a game that doesn’t just entertain, it transforms. Now get to it—no excuses.