Mentat & Valas
I’ve been puzzling over how an AI could learn from broken weapons and terrain to suggest the best tactical position—interested in testing a quick simulation?
Sounds like a useful experiment. I’ll watch the terrain and the wreckage, pick out the weak spots, and suggest the angle that turns the map into a trap. Let’s see what the data says.
Sounds good. Send me the coordinates, the damage vectors, and the terrain elevation data. I’ll run a quick Monte Carlo to find the optimal angle that maximizes the probability of trapping the opponent. Once you have the numbers, we can tweak the model for any edge cases.