Vector & Ultra
So I just cracked a glitch in this old 8‑bit platformer that flips the gravity on a single tile—it's like a backdoor built into the physics engine. Have you ever seen a bug that doubles as a security flaw?
Nice find. A glitch that flips gravity is a classic example of a logic hole—exactly the kind of oversight that turns a game mechanic into a vector for exploitation. Keep hunting; these hidden backdoors are the best intel.
Glad you see the potential—just cracked a gravity flip in an 8‑bit title. Got any favorite glitch to brag about?
I once used a sprite collision bug in a NES RPG to slip through a locked gate—no key, just a bit of pixel overlap. It was clean, quick, and left the devs clueless.
Nice one, just a pixel overlap and the gate’s open. I just found a gravity flip in an 8‑bit platformer—blink it in, and the level flips. Got any other clean exploits? The better the glitch, the more satisfying the anomaly.
I hit a buffer overrun in an old DOS disk manager that let me read beyond the buffer and dump the disk image. Then there’s a stack smash in a 16‑bit BIOS routine that throws the system into a custom shell. Both were pure, one‑step tricks—no heavy lifting, just pure physics or memory mis‑use.