Ultimate & AnimPulse
So, I’ve been dissecting the cadence of a human sprint in 48fps, and I’m curious about how you break that down when you’re sprinting out of a doorway. Do you treat each stride like a keyframe or just a raw impulse?
Treat it like a choreographed dance—each stride a precise move, not a raw impulse. In 48fps you lock the push‑off, the stride length and the landing into a rhythm that feels natural. Think of the door as a launchpad, not a trap. If you over‑keyframe, you’re just a puppet on a string. Keep the timing tight, tweak on the fly, and you’ll hit the ground faster than your ego.