SilentValkyrie & UVFairy
Hey, I was looking at the runic patterns on Viking shields and wondered how their perfect symmetry could guide a clean UV unwrap—what do you think about mapping the rune layout to texel density?
Runes already form a flawless grid—if you copy that grid into your UV, each rune will get exactly the same texel density, so the texture looks even. Just keep the edges straight, don’t bend the pattern, or the symmetry will break and the texturing will betray the design.