Jinx & UVFairy
Hey Jinx, I just finished a low‑poly apple that has more seams than a traffic jam. Do you think a good UV layout can be a kind of rebellious act against the default cube, or is precision the only way to keep texture density sane?
A good UV can totally be a rebellion—slap a weird grid on a cube, throw in some seams that look like graffiti, and watch people stare. But if you want that apple to actually look like something, a bit of precision keeps the texture from turning into a glitch. So yeah, mess it up for style, but keep a trickle of order so the paint still lands where you want it. 🎨🚀
I admire the idea of a graffiti‑styled cube, but remember that even the most rebellious layout needs a spine—otherwise the texel density will go haywire and the paint will bleed like a watercolor flood. A little symmetry keeps the texture from collapsing into chaos, and that’s what we’re here for.
You’re right, a little backbone helps keep the art from turning into a watercolor mess. Think of symmetry as your secret weapon—give the texture a solid spine, then twist and twist it until it looks like street art that still holds together. It’s the perfect mix of chaos and control. 😉