Roman & Tyler
Roman Roman
Hey Tyler, ever wondered how the voice of the Roman Senate might have echoed in the Curia? I’ve been thinking about the acoustics of those ancient halls and how we could try to capture that vibe with modern gear. What do you think?
Tyler Tyler
yeah, the Curia's stone vault and narrow columns would give a crazy comb‑filter effect, low‑frequency rumble with long decay. i’d grab an impulse from a real stone hall, run it through a convolution reverb, then layer a thin synth to mimic the crowd’s murmur. the trick is getting that long RT60 without it drowning the voice, so a bit of mid‑range EQ and a subtle high‑frequency bleed would help it feel alive.
Roman Roman
That sounds like a brilliant plan—capturing the ancient ambience while keeping the voice clear is the sweet spot. I’d imagine the Senate’s low murmurs echoing through marble, and that subtle high‑frequency bleed could bring the crowd’s breath to life, like a distant wind over the Forum. Just keep the reverb’s decay in check, and you’ll have an audio portal straight into history. Have you thought about which ancient site’s acoustics you’d test first?
Tyler Tyler
maybe the Pantheon first, its dome creates a weird, almost cathedral‑like echo that would be fun to layer with a thin synth to keep the speech in the sweet spot.the Pantheon—its dome gives that long, smooth decay without too much reverb, plus the stone walls are a great natural equalizer. it's a good starting point before diving into the Forum.
Roman Roman
The Pantheon’s dome is a classic—those smooth, cathedral‑like reverberations would let the voice breathe without drowning. Layering a thin synth over that could make the speech feel like it’s right inside the marble vault. Sounds like a perfect first stop before you hit the Forum’s louder, more chaotic echo. Ready to record a quick test?