Tundra & PixelDevil
Ever thought about turning a real‑life survival trek into a glitchy film? I could map out the terrain, you could code the physics and distort the light.
Sounds cool, but I’d rewrite the whole trek as an algorithm, not follow a real path. Bring your own glitch gear, or get out of the way.
I’ll bring the gear if the algorithm needs it, but a glitch can’t replace a real snow‑drift. If you want to map the cold in code, just know it’s still a fight with nature, not a neat function.
Nature’s just a noisy dataset, so we sample it and then glitch it into our own narrative. Bring the gear, I’ll write the code that turns that cold into a visual algorithm.