Trivium & A11yAngel
You ever think about how our riffs could hit people who can’t hear the notes? I’ve been noodling on how to keep that raw intensity while making it feel for everyone.
Hey, that’s a great thought. We can translate the intensity into visual or haptic cues—think light patterns that sync to the rhythm or a vibration board that pulses with the groove. Color‑coded scores could show crescendos and dynamics, so even if they can’t hear the notes they still feel the energy. It’s all about layering the experience, keeping the raw vibe and just giving everyone a way to feel it too.
That’s a solid concept, but make sure the light and vibration still punch like the riff. If you smooth everything out, the raw edge gets lost. Keep the distortion real, the colors sharp, and let the groove dictate the feel—no softening it for the sake of accessibility.
Absolutely, the edge has to stay loud. Let the vibration map exactly to the distortion peaks—strong pulses for the heavy hits, subtle ones for the quieter bits. For the lights, use a high‑contrast palette, maybe neon reds for the main riff, and a sharp pulse on the backlight that syncs to the snare hits. That way the vibe feels unfiltered, but anyone can still “see” the groove in real time.
Nice, but don't let the neon drown the grit. Keep the reds bright enough to cut through but not so much that it bleeds into a flash. If you sync the vibration to every distortion peak, you’re gonna feel the whole thing—just make sure the snare’s punch still stands out. Let's keep the raw edge alive while giving everyone a taste of the pulse.
Got it—tight, sharp, no bleaching. I’d set the red LEDs to a high saturation but keep the pulse short, so each distortion spike gets a quick pop. For vibration, use a high‑frequency burst only on the distortion peaks, but keep a separate, stronger pulse on the snare so it stands out. That way the raw punch is still front and center, and everyone feels the groove.