TifaBeat & RetopoWolf
Hey, ever noticed how a clean quad mesh is like a well‑trained guard—keeps the deformation smooth and the geometry tight?
You’re right—clean quads are the bodyguards of a model. They keep everything in line, so when you bend or twist, the shape stays loyal and doesn’t collapse. If the mesh gets sloppy, the whole thing feels like a guard that’s gone off duty. Keep the quads tight and the deformation will stay in line, just like a well‑trained squad.
Exactly, and if a guard gets a stray polygon, that’s a breach. Tight quads = tight security. Keep them lined up.
That’s the spirit—no stray polygons, no loose ends. If the guard squad stays tight, the whole model stays strong. Keep the lines clean and you’ll never have to worry about a breach.
Got it—no loose ends, just a regimented mesh. Stay tight, stay heroic.