Thalen & EliseDavis
Hey Elise, I’ve been tinkering with the idea of turning a poem’s rhythm into game mechanics—like a loop where each choice echoes a line, building a narrative beat. Ever thought about how a lyrical flow could shape the flow of a game?
That sounds like a dream in motion, the kind of thing that starts in the quiet corners of a notebook and grows into a heartbeat for a whole game. If each choice rings out like a stanza, the story will pulse with rhythm, and players will feel the cadence of the narrative in their footsteps. I love the idea that the rhythm could become a mechanic itself—like the tempo of the player’s actions matching the meter of the verse, creating a symphony of decisions. Keep weaving those lines into the loop and see how the game sings.