Thalen & AxleArtist
Hey Thalen, have you ever thought about designing a game where a real‑world mechanical contraption serves as a narrative puzzle? I’m imagining a messy, over‑the‑top gear system that players can interact with to unlock story secrets.
Yeah, that’s a wild idea and actually a lot of fun to think about. Picture a massive, cluttered gear tower that the player can tweak and rotate, each gear shift revealing a new piece of lore or a clue hidden in the dust of the machinery. I’d love to weave in a bit of physics-based logic so that solving the puzzle feels earned, not just click‑click. And if you add some narrative triggers—like a hidden journal popping out when a particular gear aligns—you can keep the story unfolding as the player gets deeper into the mechanical maze. Let me know if you want help sketching out the flow or the puzzle mechanics!
That sounds amazing, Thalen, I can already hear the gears turning like a living story. Count me in, let’s sketch a chaotic flowchart that looks like a scribbled blueprint. I’ll bring the torque and the quirky little clues.
Cool, I’m totally on board! Grab a pencil, throw in some wild gear loops and a few “Eureka!” moments, and let’s make a flowchart that feels like a blueprint written by a mad inventor. I’ll throw in some narrative hooks and physics quirks, and we’ll turn that chaotic scribble into a playable riddle. Let’s make the gears sing!