Thalassa & PixelKnight
PixelKnight PixelKnight
Hey Thalassa, have you ever wondered how the legends of Atlantis made their way into those early pixelated RPGs? I’ve been digging through some old archives and noticed the way developers rendered those murky, coral‑filled dungeons—lots of detail that really feels like a digital dive into real sea lore. It’d be fascinating to compare that to what you’ve seen in your VR dives, don’t you think?