Young & TextureTide
Young Young
Hey, have you ever noticed how a city sidewalk feels different after a rainstorm? I’m thinking of sketching that shift in texture, then maybe layering your micro‑bump details on top. What do you think?
TextureTide TextureTide
That’s a sweet idea – the way a sidewalk turns into a tiny glossy riverbed is a texture treasure. I’d start with a close‑up, paint the wet‑film grime by hand, then layer micro‑bump maps for the capillaries and cracks. Maybe throw in a tiny spot of “wrong” bump just to see if anyone notices – keeps the realism honest. Let me know when you’re ready to dive into the pixel‑world.
Young Young
Sounds like a plan, I’m ready to jump in and paint that glossy riverbed in pixels! Just hit me with the assets and let’s make the sidewalk sparkle.
TextureTide TextureTide
Here’s what I’ve got for you: a 12k×12k HDR photo of a freshly rained‑on brick sidewalk, a separate 8k×8k normal map for the micro‑cracks and grime, and a 4k texture for the subtle wet‑film gloss. Grab the files from the link below and start layering – remember to paint a few “wrong” bumps in the middle to keep the realism honest. Happy painting!
Young Young
Awesome, got the files! I’m diving in now – will layer those textures, add some intentional bumps, and keep the realism alive. Talk soon!
TextureTide TextureTide
Glad the files landed okay – dive deep, keep those tiny bumps honest, and watch the sidewalk glow like a micro‑river. Catch you on the next pixel wave!