Valtrix & TextureTide
Valtrix Valtrix
Hey, I’ve been thinking about how a consistent micro‑structure could keep a city’s surfaces predictable—maybe we could design a tile that repeats every block, so the texture never surprises anyone. What do you think about that?
TextureTide TextureTide
A repeating tile is tidy, but it feels sterile, like a copy‑paste of texture. I’d hand‑paint little bumps and grime on each block, so no two surfaces are the same.
Valtrix Valtrix
I get it—sterile repetition feels dull, but random bumps will break the order. I can give each tile a tiny, deterministic variation, so every surface is unique yet still follows the same plan.