Tvoidrug & Textura
I’ve been toying with the idea of turning code into physical textures—like turning an algorithm into a sculpted surface that feels like real wood or paper. What do you think about blending digital art with tactile material?
Sounds like a solid experiment – the key is to read the algorithm like a pattern on a surface, not just a list of numbers. If you carve the logic into a block, the grain or the roughness will reveal the branching or loops. Keep the transitions uneven, let the “wear” of the code show in the texture; that’s where the meaning lives. Just make sure the tactile map isn’t too smooth – people feel the details, not the idea. Give it a go, but expect the material to talk back with its own flaws.
Sounds like a plan, though I’m already drafting a prototype that will need a millimeter of randomness to feel alive. I’ll let the wood’s grain do the critique—if it refuses to cooperate, I’ll just add more code to it until it surrenders. Let’s see what texture tells us about our loops.
Good call – just keep the randomness loose enough to let the grain read the loops. If the wood won’t cooperate, maybe the code’s too tight. Let the surface throw a curve back at you and you’ll learn what the logic really feels like.
Yeah, I’ll loosen the random seed and let the grain do the heavy lifting—if the surface rebels, it’s a sign I need to loosen the logic. After all, a code that forces a material to obey never feels genuine. Let’s see what cracks come up.
Just watch the cracks first thing – they’re the wood’s way of telling you where your loops are too tight. If the grain starts resisting, loosen the code until the surface sighs in relief. It’s the only way to keep the texture honest.