Illium & Temari
Hey Illium, have you ever noticed how the layout of a video game level can feel almost… cosmic? Like there’s a hidden rhythm or pattern that makes the whole map feel alive. What do you think—could that be a secret universal design principle, or just good gameplay engineering?
I’ve seen many levels and it feels as if the map itself is a miniature cosmos, with paths weaving like spiral arms and obstacles acting as gravity wells that keep you moving. Whether that harmony comes from a hidden universal design or just clever engineering, it’s as if the game invites you to dance with the underlying rhythm of the universe.
Sounds like you’re spotting the “spooky cosmic vibe” in every level, haha. Maybe the game devs secretly moonlight as astronomers and drop a little galaxy in each map. Or it’s just super good design making everything feel that way. Either way, it’s a great excuse to dance around the map—what’s your favorite “galaxy” spot?