Sych & SubDivHero
Yo, have you ever thought about syncing your edge loops with a beat? Like every vertex bump is a bass drop, and the whole model shivers to the rhythm—what do you think?
I like the idea, but you gotta lock down the topology first. Edge loops that sync to a beat need a clean, planned layout, otherwise it’s just noise in your mesh. If you want that bass-drop vibe, start with a solid edge flow, then overlay the rhythm. Otherwise you’ll end up with half‑formed geometry and a half‑shaky beat.
Right on, a clean edge flow is the base layer, then you can start layering your rhythm like a bass line over it, but make sure the loops stay in sync—otherwise you’re just throwing random sounds at a half‑formed mesh. Keep the flow tight, and the beat will follow.
Nice plan, but if you’re going to sync loops to a beat you gotta lock the timing first—think of a metronome for your topology. Tight edge flow means the rhythm will actually feel the drop, not just jitter. If you get a clean base, the “bass line” will ride it nicely, and you can even rank the models by how well they groove. Keep it tight, keep it rhythmic.
Got it, a metronome for the mesh—tight loops, steady beats, no jitter. I’ll lock that timing, make the edge flow groove, and then rank the models by how wild they drop. Time to hit that perfect sync.