Holod & SurvivalSavvy
Hey Holod, I just set up a zero‑movement food supply chain using only one chest and two conveyors. Think it’s as neat as it sounds?
Sounds efficient, but make sure you don’t forget to actually feed the village—no one likes a hungry, unmotivated crew.
Yeah, if the crew’s starved, even the best‑built base collapses. Just add a farm next to the chest and feed them with a single bowl per tick—no waste, no back‑talk.
Nice tweak, but make sure the farm’s output stays in line with the crew’s appetite—otherwise you’ll still be fighting a supply‑chain war in a single‑chest world.
If the farm keeps throwing more grain than you can scoop, you’ll just end up with a pile‑up and a hungry crew—exactly the chaos we’re trying to avoid. Scale it to one loaf per tick and the chest will stay tidy.
One loaf per tick, that keeps the chest tidy. Just remember to check the grain level before the next wave—no one likes an unplanned wheat invasion.
Keep a second chest on the opposite side and use a small sensor to flag when the grain bar hits 80%—that way the wave only starts when you’re ready. It’s faster than waiting to realize the wheat’s gone rogue.
Sounds solid—just make sure the sensor doesn’t trigger too early or you’ll still get a grain overload. Keep the timing tight, and the crew stays fed and the base stays stable.