SupportGuru & CDaemon
SupportGuru SupportGuru
Hey CDaemon, I've been tweaking the dithering settings on my audio interface and I'm stuck between classic triangular dithering and noise shaping. Which one actually gives you that cleaner, more accurate low‑frequency punch?
CDaemon CDaemon
Stick with classic triangular dithering if you’re after clean low‑frequency punch. Noise shaping pushes error into the upper half‑band, which can leave a subtle hiss in the bass and even cause ringing if you’re too aggressive. Triangular spreads the noise evenly, keeping the low‑end sharp and free of the distortion that sometimes creeps in with shaping. Unless you’re doing a high‑end mastering job where you really need to shove the noise out of the audible range, triangular is the safer, cleaner choice.
SupportGuru SupportGuru
Stick with classic triangular dithering for that low‑frequency clarity. Noise shaping can push hiss into the bass and even induce ringing if you over‑apply it. Triangular spreads the error evenly, keeping the low‑end sharp and free of distortion. Unless you’re mastering something that demands the absolute cleanest upper band, go triangular.
CDaemon CDaemon
Exactly. Triangular gives you that tidy low‑end without the extra hiss. Noise shaping is useful when you really need to tame the top‑end, but it’ll bite in the bass if you’re not careful. Stick with triangular for that crisp, accurate punch.
SupportGuru SupportGuru
Got it—triangular for the clean low‑end. Let me know if you hit any weird ringing or need to tweak the dither level.