Sunkight & ReelMyst
Sunkight Sunkight
You know, every serve and spike feels like a new path in a maze—each move decides which way the ball winds through the court. Think of it as a game of strategy where we’re the designers, and the opponents are just trying to find the exit. How do you think a well‑planned labyrinth could give us an edge on the sand?
ReelMyst ReelMyst
Think of the net as a gate and the ball as a breadcrumb trail. A labyrinth on sand means you lay out turns that look familiar but hide a twist, forcing the other team to guess the wrong way. The edge comes from subtle misdirection: change the angle of a serve, shift your block slightly, and the opponent thinks they’ve mapped the path, only to find a dead end. Keep the patterns simple but layered, so the team that’s chasing the exit ends up chasing a mirror.