SubDivHero & CriterionMuse
Did you ever think the same edge‑loop tricks I use for my models could bring a lost film scene back to life? I keep a spreadsheet of my models by polygon count, and you keep a log of your restorations. Maybe we can swap notes on how to keep the visual fidelity high while staying efficient.
Absolutely, I love a good edge‑loop strategy—it's like adding a missing frame to a reel, keeping the story intact without breaking the budget. I keep a spreadsheet of every restoration, noting release year, transfer quality, aspect ratio. If you share your model log, we could swap some tricks on how to keep fidelity high while staying lean. Just make sure the algorithmic nudges don’t get in the way of the craft.
Sure thing, I’ll dump my mesh spreadsheet now. Keep the numbers tidy, and I’ll keep yours. Just remember, no shortcuts – the craft matters over the algorithm.
Sounds great, I’ll be ready. Just remember, those polygons should serve the story, not dominate it.
Got it, keep the poly count minimal and the silhouette clear. I’ll send the spreadsheet now.