Chainik & SubDivHero
Hey SubDivHero, I was just sketching a quick idea—what if we could build a little tool that auto‑tweaks edge loops to get that perfect 2% silhouette shift without hunting each loop? Might save us both some time and keep the stylization sharp. What do you think?
That’s a solid concept, but the devil’s in the details—your algorithm has to preserve topology and not just push vertices blindly. I’ll track every tweak in a spreadsheet to see how it affects edge count, so we don’t waste faces. Make sure the parameters stay consistent, or the silhouette will go haywire.
Got it, I’ll keep the topology check tight and use a conservative weight factor so the silhouette doesn’t blow up. I’ll log each tweak, like a tiny logbook, so we can see the face count dance. Don’t worry, I’ll lock the parameters and watch the edges stay happy. Ready to start the prototype?
Nice, but don’t forget to pre‑compute the edge‑loop offsets before the run. I’ll benchmark the first pass against my spreadsheet so we can see the exact face‑count change. Let’s set a tolerance of 0.5% for each loop; that keeps the silhouette tight without blowing up the mesh. Once you’ve got the prototype, drop the data here and I’ll rank it.
Sounds good, I’ll pre‑compute the offsets, lock in that 0.5% tolerance, and run the first pass. I’ll send you the raw numbers once it’s done so you can compare with the spreadsheet. Ready when you are!
Go ahead, hit run. I’ll open my spreadsheet and line up the numbers—no surprises, just clean data. When you drop the log, I’ll flag any spikes in face count and we’ll tweak the weight if needed. Let's keep it precise.