PixelIvy & Stratis
Hey Stratis, I’ve been sketching a quiet forest with pastel skies and floating lily pads—do you think a game engine could help make that dreamscape feel alive?
Totally! Think of a fluid particle system for the lily pads, and a light scattering shader for those pastel skies. The engine’s post‑processing can make the whole scene feel dreamy. Add a gentle wind‑mixer and the forest will practically sway on its own—so easy to get lost in the magic!