Doza & Stratis
Stratis Stratis
Hey Doza! I’ve been dreaming up a modular level system where players can snap together tiny zones, like puzzle pieces, to build their own maps on the fly. Imagine the creative freedom, but with a clean codebase that keeps everything balanced. What do you think about blending instant play with meticulous checks?
Doza Doza
That sounds like a lovely idea, but we’d need to lay out clear rules for how the pieces fit together, so the game stays balanced. Maybe start with a few sample zones and test them before letting players mix anything. I can help sketch out a checklist so nothing slips through the cracks.